Lachlan Best - Rigger and Modeller
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Unreal 4 Basement Environment

20/4/2015

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After many months of working on and off on this environment, I'm finally ready to call it done. I drew inspiration from the old Polycount environment challenge 3 (http://www.polycount.com/forum/showthread.php?t=113765), with the goal of learning the basics of UE4 and to try out Quixel's DDO. Was a fun project, but I'm excited to get back to some more character modelling and rigging now!
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    3D artist and rigger from Brisbane, Australia

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